Thursday, March 24, 2011

Kosmo Monsters

Behold! Here are the QAGS stats for the monsters found inside the dead space-god Kosmo from my One-Page Dungeon, "Down the Gullet of the Space-God!"

Atomic Enzymes
These bizarre creatures resemble giant metallic bats that breathe atomic fire!
Body: 15
Brain: 6
Nerve: 20
HP: 15
YY: 0
Job: Matter Destroyer (13)
Gimmick: Atomic Fire Breath (Damage Bonus: +4) (14)
Weakness: Double Damage From Cold (14)

Cosmic Leukocytes
These crystalline blobs bristle with laser cannons and attack intruding organisms with single-minded ferocity!
Body: 16
Brain: 8
Nerve: 20
HP: 16
YY: 1
Job: Bodily Defender (14)
Gimmick: Shoot and Devour! (Damage Bonus: +3) (15)
Weakness: Single Minded (15)

Repair Spores
These floating, spherical creatures repair bodily damage and only attack if provoked.
Body: 11
Brain: 9
Nerve: 15
HP: 11
YY: 2
Job: Repair Crew (15)
Gimmick: Healing (13)
Weakness: Passive (13)
Notes: Healing: A successful Gimmick roll restores 3HP to the spore or it's subject.

Fusion Elementals
These plasmic creatures resemble liquid pillars of nuclear energy!
Body: 17
Brain: 5
Nerve: 20
HP: 17
YY: 1
Job: Enraged Fundamental Force (16)
Gimmick: Fusion Blast! (Damage Bonus: +4) (13)
Weakness: Unstable (13)
Notes:
Unstable: If the Fusion Elemental takes 5 points of damage from a single attack, it must make a Weakness roll. If the Weakness takes effect, the monster explodes! This kills the Elemental and inflicts 5 points of damage to every creature around it (make a Body roll to avoid damage).

Mind Phantoms
These translucent, ghost-like creatures whisper unknown names and tear apart your psyche with spider-like fingers.
Body: 12
Brain: 13
Nerve: 20
HP: 12
YY: 3
Job: Monsters of the Id (15)
Gimmick: Mind Eating (14)
Weakness: Howling Insanity (14)
Notes:
Mind Eating: The Mind Phantom makes an attack with this Gimmick, resisted by the target's Nerve. Instead of a successful attack removing HP, this attack removes points of Brain. As Brain goes down, the character loses memories and personality traits. At 0 Brain, the victim falls comatose. Lost Brain returns at a rate of one point per hour.




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